ArticyXImporter
ArticyXImporter for Unreal Engine
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UArticyInt Class Reference
Inheritance diagram for UArticyInt:
UArticyVariable

Public Types

typedef int UnderlyingType

Public Member Functions

int & operator+= (const int &Val)
int & operator-= (const int &Val)
int & operator*= (const int &Val)
int & operator/= (const int &Val)
int operator++ (int)
int & operator++ ()
int operator-- (int)
int & operator-- ()
int & operator= (const ExpressoType &NewVal)
int & operator+= (const ExpressoType &Val)
int & operator-= (const ExpressoType &Val)
int & operator*= (const ExpressoType &Val)
int & operator/= (const ExpressoType &Val)
int Set (int NewValue)
Public Member Functions inherited from UArticyVariable
template<typename Type>
void Init (UArticyBaseVariableSet *Set, UArticyGlobalVariables *const NewStore, const FName &Name, const typename Type::UnderlyingType &NewValue)
const FName & GetGVName () const

Public Attributes

friend UArticyVariable
Public Attributes inherited from UArticyVariable
FOnGVChanged OnVariableChanged

Protected Attributes

int Value = -1
Protected Attributes inherited from UArticyVariable
FName GVName

Additional Inherited Members

Protected Member Functions inherited from UArticyVariable
template<typename Type, typename ValueType>
ValueType & Setter (const ValueType &NewValue)
template<typename Type>
void PopState (Type *Instance)
uint32 GetStoreShadowLevel () const
Static Protected Member Functions inherited from UArticyVariable
template<typename Type>
static uint32 GetShadowLevel (Type *Instance)

Member Function Documentation

◆ Set()

int UArticyInt::Set ( int NewValue)
inline

Set the value of this variable. This internally calls the setter, so it guarantees that the correct shadow state is used (if any).

Member Data Documentation

◆ Value

int UArticyInt::Value = -1
protected

The current value of this variable (i.e. the value of a shadow state, if any is active).


The documentation for this class was generated from the following file: