|
ArticyXImporter
ArticyXImporter for Unreal Engine
|
#include <ShadowStateManager.h>
Public Member Functions | |
| template<typename LambdaType> | |
| FDelegateHandle | RegisterOnPopState (LambdaType Lambda) |
| void | UnregisterOnPopState (FDelegateHandle Delegate) |
| uint32 | GetShadowLevel () const |
Friends | |
| class | UArticyFlowPlayer |
This interface can be used for all classes that need to keep track of shadow states. It provides PushState and PopState methods, which push/pop on an array of FOnPopState delegates, where interested objects can register themselves to know when a state they were cloned in is destroyed.