30 DECLARE_MULTICAST_DELEGATE(FOnPopState)
32 template<
typename LambdaType>
33 FDelegateHandle RegisterOnPopState(LambdaType Lambda);
34 void UnregisterOnPopState(FDelegateHandle Delegate);
36 uint32 GetShadowLevel()
const {
return ShadowLevel; }
41 uint32 ShadowLevel = 0;
44 TArray<FOnPopState> OnPopStateDelegates;
46 friend class UArticyFlowPlayer;
48 void PushState(uint32 NewShadowLevel);
49 void PopState(uint32 CurrShadowLevel);