ArticyXImporter
ArticyXImporter for Unreal Engine
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FAdiSettings Struct Reference

#include <ArticyImportData.h>

Public Member Functions

void ImportFromJson (const TSharedPtr< FJsonObject > JsonRoot)
bool DidObjectDefsOrGVsChange () const
bool DidScriptFragmentsChange () const
void SetObjectDefinitionsRebuilt ()
void SetScriptFragmentsRebuilt ()
void SetObjectDefinitionsNeedRebuild ()
void SetScriptFragmentsNeedRebuild ()

Public Attributes

FString set_TextFormatter = ""
bool set_UseScriptSupport = false
FString set_IncludedNodes = ""
FArticyId RuleSetId
FString ExportVersion = ""
FString GlobalVariablesHash = ""
FString ObjectDefinitionsHash = ""
FString ObjectDefinitionsTextHash = ""
FString ScriptFragmentsHash = ""
FString HierarchyHash = ""
FString ScriptMethodsHash = ""

Protected Attributes

bool set_Localization = false

Detailed Description

The Settings object in the .json file.

Member Function Documentation

◆ ImportFromJson()

void FAdiSettings::ImportFromJson ( const TSharedPtr< FJsonObject > JsonRoot)

Imports settings from a JSON object.

Parameters
JsonThe JSON object to import from.

Member Data Documentation

◆ set_UseScriptSupport

bool FAdiSettings::set_UseScriptSupport = false

If this is false, no ExpressoScripts class is generated, and script fragments are not evaluated/executed.


The documentation for this struct was generated from the following files:
  • Source/ArticyEditor/Public/ArticyImportData.h
  • Source/ArticyEditor/Private/ArticyImportData.cpp