Implements actions for handling Articy global variables in the editor.
More...
#include <AssetTypeActions_ArticyGV.h>
|
| virtual FText | GetName () const override |
| | Retrieves the display name for the asset type.
|
| virtual UClass * | GetSupportedClass () const override |
| | Gets the class supported by this asset type.
|
| virtual FColor | GetTypeColor () const override |
| | Returns the color associated with this asset type.
|
| virtual uint32 | GetCategories () override |
| | Returns the asset categories this asset type belongs to.
|
| virtual void | OpenAssetEditor (const TArray< UObject * > &InObjects, TSharedPtr< IToolkitHost > EditWithinLevelEditor) override |
| | Opens the editor for the specified Articy global variable assets.
|
Implements actions for handling Articy global variables in the editor.
This class provides the functionality to manage and display Articy global variable assets within the Unreal Editor.
◆ GetCategories()
| virtual uint32 FAssetTypeActions_ArticyGV::GetCategories |
( |
| ) |
|
|
inlineoverridevirtual |
Returns the asset categories this asset type belongs to.
- Returns
- The categories this asset type belongs to.
◆ GetName()
| virtual FText FAssetTypeActions_ArticyGV::GetName |
( |
| ) |
const |
|
inlineoverridevirtual |
Retrieves the display name for the asset type.
- Returns
- The localized text for the asset type name.
◆ GetSupportedClass()
| virtual UClass * FAssetTypeActions_ArticyGV::GetSupportedClass |
( |
| ) |
const |
|
inlineoverridevirtual |
Gets the class supported by this asset type.
- Returns
- The class type supported by this asset action.
◆ GetTypeColor()
| virtual FColor FAssetTypeActions_ArticyGV::GetTypeColor |
( |
| ) |
const |
|
inlineoverridevirtual |
Returns the color associated with this asset type.
- Returns
- The color used to represent this asset type in the editor.
◆ OpenAssetEditor()
| void FAssetTypeActions_ArticyGV::OpenAssetEditor |
( |
const TArray< UObject * > & | InObjects, |
|
|
TSharedPtr< IToolkitHost > | EditWithinLevelEditor ) |
|
overridevirtual |
Opens the editor for the specified Articy global variable assets.
Initializes the ArticyGV editor for each selected ArticyGlobalVariables object.
- Parameters
-
| InObjects | The array of objects to be edited. |
| EditWithinLevelEditor | An optional toolkit host to edit within the level editor. |
This method initializes the ArticyGV editor for each selected ArticyGlobalVariables object.
- Parameters
-
| InObjects | The array of objects to be edited. |
| EditWithinLevelEditor | An optional toolkit host to edit within the level editor. |
The documentation for this class was generated from the following files:
- Source/ArticyEditor/Public/Customizations/AssetActions/AssetTypeActions_ArticyGV.h
- Source/ArticyEditor/Private/Customizations/AssetActions/AssetTypeActions_ArticyGV.cpp