ArticyXImporter
ArticyXImporter for Unreal Engine
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FAssetTypeActions_ArticyGV Class Referencefinal

Implements actions for handling Articy global variables in the editor. More...

#include <AssetTypeActions_ArticyGV.h>

Inheritance diagram for FAssetTypeActions_ArticyGV:

Public Member Functions

virtual FText GetName () const override
 Retrieves the display name for the asset type.
virtual UClass * GetSupportedClass () const override
 Gets the class supported by this asset type.
virtual FColor GetTypeColor () const override
 Returns the color associated with this asset type.
virtual uint32 GetCategories () override
 Returns the asset categories this asset type belongs to.
virtual void OpenAssetEditor (const TArray< UObject * > &InObjects, TSharedPtr< IToolkitHost > EditWithinLevelEditor) override
 Opens the editor for the specified Articy global variable assets.

Detailed Description

Implements actions for handling Articy global variables in the editor.

This class provides the functionality to manage and display Articy global variable assets within the Unreal Editor.

Member Function Documentation

◆ GetCategories()

virtual uint32 FAssetTypeActions_ArticyGV::GetCategories ( )
inlineoverridevirtual

Returns the asset categories this asset type belongs to.

Returns
The categories this asset type belongs to.

◆ GetName()

virtual FText FAssetTypeActions_ArticyGV::GetName ( ) const
inlineoverridevirtual

Retrieves the display name for the asset type.

Returns
The localized text for the asset type name.

◆ GetSupportedClass()

virtual UClass * FAssetTypeActions_ArticyGV::GetSupportedClass ( ) const
inlineoverridevirtual

Gets the class supported by this asset type.

Returns
The class type supported by this asset action.

◆ GetTypeColor()

virtual FColor FAssetTypeActions_ArticyGV::GetTypeColor ( ) const
inlineoverridevirtual

Returns the color associated with this asset type.

Returns
The color used to represent this asset type in the editor.

◆ OpenAssetEditor()

void FAssetTypeActions_ArticyGV::OpenAssetEditor ( const TArray< UObject * > & InObjects,
TSharedPtr< IToolkitHost > EditWithinLevelEditor )
overridevirtual

Opens the editor for the specified Articy global variable assets.

Initializes the ArticyGV editor for each selected ArticyGlobalVariables object.

Parameters
InObjectsThe array of objects to be edited.
EditWithinLevelEditorAn optional toolkit host to edit within the level editor.

This method initializes the ArticyGV editor for each selected ArticyGlobalVariables object.

Parameters
InObjectsThe array of objects to be edited.
EditWithinLevelEditorAn optional toolkit host to edit within the level editor.

The documentation for this class was generated from the following files:
  • Source/ArticyEditor/Public/Customizations/AssetActions/AssetTypeActions_ArticyGV.h
  • Source/ArticyEditor/Private/Customizations/AssetActions/AssetTypeActions_ArticyGV.cpp