ArticyXImporter
ArticyXImporter for Unreal Engine
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FArticyEditorStyle Class Reference

#include <ArticyEditorStyle.h>

Static Public Member Functions

static void Initialize ()
static void Shutdown ()
static void ReloadTextures ()
static const ISlateStyle & Get ()
static FName GetStyleSetName ()

Detailed Description

FArticyEditorStyle is a class responsible for managing the style and appearance of the Articy Editor within Unreal Engine. It defines brushes, fonts, and styles for UI elements used in the plugin.

Member Function Documentation

◆ Get()

const ISlateStyle & FArticyEditorStyle::Get ( )
static

Get the Slate style instance for the Articy editor.

Returns
The Slate style instance.

Get the Slate style instance.

Returns
Reference to the current Slate style.

◆ GetStyleSetName()

FName FArticyEditorStyle::GetStyleSetName ( )
static

Get the name of the Slate style set.

Returns
The name of the style set.

◆ Initialize()

void FArticyEditorStyle::Initialize ( )
static

Initialize the Articy editor style, creating and registering the Slate style set.

Initialize the ArticyEditorStyle, creating and registering the Slate style set if it is not already valid.

◆ ReloadTextures()

void FArticyEditorStyle::ReloadTextures ( )
static

Reload textures used by the Slate renderer.

Reload the textures used by the Slate renderer, useful when updating resources.

◆ Shutdown()

void FArticyEditorStyle::Shutdown ( )
static

Shutdown the Articy editor style, unregistering the Slate style set.

Shutdown the ArticyEditorStyle, unregistering the Slate style set and resetting the instance.


The documentation for this class was generated from the following files:
  • Source/ArticyEditor/Public/ArticyEditorStyle.h
  • Source/ArticyEditor/Private/ArticyEditorStyle.cpp