22 virtual TArray<FVector2D>& GetVertices()
24 static const auto& PropName = FName(
"Vertices");
25 return GetProperty<TArray<FVector2D>>(PropName);
28 UFUNCTION(BlueprintCallable, Category=
"ArticyObjectWithVertices")
29 virtual const TArray<FVector2D>& GetVertices()
const
36 UFUNCTION(BlueprintCallable, Category=
"ArticyObjectWithVertices")
37 virtual TArray<FVector2D>& SetVertices(UPARAM(ref)
const TArray<FVector2D>& Vertices)
39 return GetVertices() = Vertices;