24 UFUNCTION(BlueprintCallable, Category=
"ArticyObjectWithMenuText")
25 virtual FText GetMenuText()
27 static const auto& PropName = FName(
"MenuText");
28 static const auto& BackupText = FText::FromString(
"...");
29 return GetStringText(Cast<UObject>(
this), PropName, &BackupText);
32 virtual FText GetMenuText()
const
39 UFUNCTION(BlueprintCallable, Category=
"ArticyObjectWithMenuText")
40 virtual FText& SetMenuText(UPARAM(ref)
const FText& MenuText)
42 static const auto& PropName = FName(
"MenuText");
43 return GetProperty<FText>(PropName) = MenuText;